Instead of advancing the narrative, not much happens between the title card at the beginning and credits at the end. It's too bad the game decides to throw the story out the window about an hour in. Okay, so the set-up may not be as riveting as Half-Life, but I can certainly see the potential here. That is, until aliens invade Earth and (you guessed it) kidnap Duke's babes. He's a regular on late night talk shows and lives in the city's biggest tower. There are video games, movies, books, and even a Broadway play based on the action-packed life of Duke. It's been years since his last outing and now Duke is a beloved (and extremely rich) American hero. But the truly offensive part? Somebody decided to charge $60 for this disjointed drivel.īelieve it or not, the set-up has a lot of potential. It's as if I uncovered a time capsule that contained 1998's worst game. This game delivers a fairly generic action experience without much of a story and even fewer memorable moments. It's a shame that nothing in this Xbox 360 game even comes close to the real life drama that plagued the production. And now, after 14 years, Duke is back to chew bubble gum and kick some ass. It was originally announced in the late 1990s, delayed a bunch of times, bounced around to multiple developers, suffered at least one cancellation and was resurrected at the eleventh hour. After more than a dozen years in (and out of) development, it's clear that nobody knew how to turn this garbage into anything even remotely entertaining.įrom a development standpoint, Duke Nukem Forever is one of this industry's most interesting stories. Instead of being a fun romp with an over-the-top protagonist, I just felt sorry for everybody involved with this mess of a first-person shooter. From the outdated graphics to the disgusting level design to the deplorable content, every inch of this game makes me feel dirty and gross.
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